How do I fix a stack heap collision or bounds check error coming from my Signature Gag or other Signature toys? |
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The stack heap collision error is due to Second Life memory issues. It means a script has "died".
You can confirm that the respective toy is giving out the message if:
To fix, simply rez a new set (e.g. by saying "/1g" or clicking the toy icon on the HUD). If that doesn't solve the problem, then we need to
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