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How do I fix a stack heap collision or bounds check error coming from my Signature Gag or other Signature toys?

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Posted: 03 Feb, 2008
by: Lulu L.
Updated: 13 Mar, 2008
by: Lulu L.
The stack heap collision error is due to Second Life memory issues. It means a script has "died".

You can confirm that the respective toy is giving out the message if:
  • while wearing the Signature toy, you tp and get the message; AND
  • you detach it and you tp, and you don't get the message any more.

To fix, simply rez a new set (e.g. by saying "/1g" or clicking the toy icon on the HUD ).

If that doesn't solve the problem, then we need to
  1. re-setup the toy (say "/1." and hit "re-setup" on the menu).
  2. re-activate any plugins you have (not all Signature toys have plugins).
If this still doesn't work, it means that Second Life has probably corrupted your attachments, and you need to update them.
Also read
document How do I fix the stack heap collision error or bounds-check error on my Signature Cuffs every time I rez them, tp or log in?
document How do I fix a script run-time error coming from my HUD every time I wear the HUD, or login or teleport?
document Things are getting more and more messed up. How do I do a re-setup or re-install of my Signature toy?

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